On Ridiculous Difficulty Spikes in Games

game_difficultyIt’s a Monday morning after Thanksgiving in Canada; it’s still pretty dark outside and everyone’s still asleep in our two-storey house, including my girlfriend lying next to me. I’m having trouble falling back to sleep, so I take the opportunity to sneak in some gaming and perhaps finish off an RPG I’ve been chipping away at for the last few months: Bound by Flame. Continue reading

Things I’ve Learned from Video Games: Thank God for the Health Bar

thingsivelearned_healthbarVideo games are full of valuable life lessons that can solve many of the world’s problems. If you get shot – avoid the murder trial by hiding behind a crate for a few seconds. If you get in a fight – don’t worry about skill; you’ll be prompted when to fight back. Another great survival lesson that video games teach us: life bars and hit points make pain more manageable. Continue reading

Leave Joel and Ellie Alone: Please No Last of Us Direct Sequel

last_of_us_sequel

The Last of Us was undeniably one of the greatest games of all time, and, arguably the greatest game of the last console generation. And while there’s nothing I’d like more for the game than for everyone in the world to experience what is the perfect combination of superb storytelling and excellent gaming in a single experience, I think it’s something that’s best left as it is.

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