Video games are full of valuable life lessons that can solve many of the world’s problems. If you get shot – avoid the murder trial by hiding behind a crate for a few seconds. If you get in a fight – don’t worry about skill; you’ll be prompted when to fight back. Another great survival lesson that video games teach us: life bars and hit points make pain more manageable. Continue reading “Things I’ve Learned from Video Games: Thank God for the Health Bar”
Once upon a time, in order to succeed at something it required time, dedication and skill development. Nowadays, we just need really okay timing. Continue reading “Things I’ve Learned from Video Games: Who Needs Skill When You Have Good Timing?”
Far more recently, in a parents’ basement not too far from here…
A less long time ago, in a bedroom not too far from here… Continue reading “Things I’ve Learned from Video Games: Death Pt. 2: Groundhog Day”
A long time ago, in a bedroom not too far from here…
Money. It makes the world go round apparently. Though I can’t help but get the impression that it’s actually completely worthless at the same time. That or the people of Rapture and Columbia have so much that they don’t care what happens to it. Continue reading “Things I’ve Learned from Video Games: Money is Worthless”
“Oh, man! I could totally get across this canyon if someone lowered that bridge on the other side…”, supporting character sighs.
“Don’t worry, bro. I got this,” our hero says as he takes a few steps backs in preparation for the great leap ahead of him. “Neal Armstrong ain’t got nothing on me.”
Our hero dashes towards the edge of the cliff and jumps in the air only to narrowly make it to the other side.
Sure, let’s take the elevator. It’s faster, efficient and saves me some energy.
don’t know why we bothered in the past with things like potions and medpacs, when all we really needed to do was to duck behind a box. All that time spent hoarding potions, tonics and medpacs of various shapes and sizes, we could’ve just been running for cover for 2-15 seconds and all our injuries would be fixed. No need to run around looking for boxes with red crosses on them before entering a giant room where we knew shit was goin’ down, just run in and hope there’s a box to hide behind, that’s all it takes.
Truly, planning and challenge are a thing of the past.
If there’s anything that’s a more repeated lesson throughout video games, it’s knowing when something will go, ‘Boom’! Continue reading “Things I’ve Learned from Video Games: Things that go, ‘Boom’!”